There are, however, several red flags that warrant caution. The humor is (mostly) on-point and the hand drawn graph-paper art style exudes a homespun charm. You use those cards to design a dungeon and fill it with loot and monsters. You start each turn with a hand of five cards, of which you must play or discard three. Like the card-based tabletop game, the latest from Gambrinous is filled with loving references to various D&D tropes, taking the meta-humor a step further with a demon that refers to itself as a Wandering Monster.Īs a proof-of-concept, the alpha is decent enough. Guild of Dungeoneering is essentially a solo variant of Munchkin that does little to mask the comparison. Guild of Dungeoneering – Alpha Build – What We Think:
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